Geoset rules model geometry from the item metadata, no texture involved
- Chest
g[0] ≥ 2 → puffy sleeves (overrides the texture sleeve rule)
- Chest
g[2] set → Robe (skirt geometry), otherwise Tunic. The inventory type is ignored: some items filed as robes are drawn as tunics.
- Legs
g[2] set → Kilt
- Gloves
g[0]: 3+ Gauntlets · 2 Cuffed gloves · else Gloves
- Boots
g[0]: 3+ Tall boots · 1–2 Boots · 0 Shoes
- Cloak
g[0]: 1 Long · 2 Medium · 3 Split · 4 Shoulder cape · 5 Mini cape
- Helm hides hair:
HideGeosetMale non-empty